Varun Agrawal

Results 49 comments of Varun Agrawal

Interesting. I'll look into this over the weekend.

I finally got time to look into this and the issue seems to be that the polygon collision code for 3D boxes isn't quite correct. I'll try fixing this soon.

Specifically, the example given here involves 2 non-overlapping boxes, so the polygon collision function is returning True when it should be returning False.

That should be straightforward right? Give a point `(x, y)`, we can check for `box.x1

Hey! Thanks for reporting this. Let me take a look at it and visualize your boxes later this week and get back to you. Note that I follow the convention...

The correct way to do it is to run the following command: - Bash: ```echo "/usr/share/autojump/autojump.bash" >> ~/.bashrc``` - ZSH: ```echo "/usr/share/autojump/autojump.zsh" >> ~/.zshrc``` - Fish: ```echo "/usr/share/autojump/autojump.fish" >> ~/.fishrc```

I inspected the webpage and it shows ``` \sum_i w(r_i) r_i \frac{\delta r_i}{\delta p_j} = 0 ``` which seems like Mathjax doing something. I tried setting `math_engine: nil` in the...

You could try this website: https://github.com/borglab/gtsam.org It was the one I was trying to update.

I encountered this issue and the fix was to install OpenCV again. I am using Anaconda so the command was simply `conda install opencv`.

@jagerman @uentity any updates on this issue? We're facing a similar issue and would really like a resolution or to help with a way forward.