João Silva

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Removing a sticker is just scratching it until it disappears (wear 100%) iirc. If that's the case you can take a look at this proto https://github.com/SteamDatabase/Protobufs/blob/f4d88b86687f841a2798fd9fe57dd4099ef04beb/csgo/base_gcmessages.proto#L176 The `attr_defidx` is `114`...

https://github.com/SteamDatabase/Protobufs/blob/f4d88b86687f841a2798fd9fe57dd4099ef04beb/csgo/econ_gcmessages.proto#L89

What does `removeSticker` do exactly?

> Removing a sticker is just scratching it until it disappears (wear 100%) iirc. > If that's the case you can take a look at this proto https://github.com/SteamDatabase/Protobufs/blob/f4d88b86687f841a2798fd9fe57dd4099ef04beb/csgo/base_gcmessages.proto#L176 > The...

Can you try this one: https://github.com/SteamDatabase/Protobufs/blob/f4d88b86687f841a2798fd9fe57dd4099ef04beb/csgo/base_gcmessages.proto#L168 https://github.com/SteamDatabase/Protobufs/blob/f4d88b86687f841a2798fd9fe57dd4099ef04beb/csgo/econ_gcmessages.proto#L84 `sticker_item_id = 0` `item_item_id = your item id` `sticker_slot = slot (starting from 0, ending at 3)` `baseitem_defidx = 0` `sticker_wear = 1`

I'm currently not at home. I can hook the GC interface in the game and scratch some weapon to see what happens, but I don't think I have one atm....

Uh, those are some dsPIC33, maybe IDA could generate some C pseudocode for that instead of goind thru the whole thing in assembly, have you tried it?

Dunno if you still interested in this, but... The PSOk might be analog, but the voltage levels between 0V and 3.3V may only appear on fault conditions. Unless you can...

Hey there, I suppose the other states of the PSOK pin are meant to signal error conditions. Unless you can safely trigger them you won't be seeing anything but 0V...

Pins 27-29 are the address LSBs, as @raplin explains. You can leave all 3 floating if you only have one supply. In case you have more you must keep them...