j

Results 101 comments of j

sort of working for full sized curved bevels. other sizes have smooth normals only.

1 curved and 2 flat bevels should join into a quarter-cone shape.

shadervariants https://forum.unity.com/threads/asset-bundles-and-shaders.806331/

Asset types: https://docs.unity3d.com/Manual/BuiltInImporters.html Security risks: https://blog.includesecurity.com/2022/09/hacking-unity-games-with-malicious-gameobjects-part-2/ https://web.archive.org/web/20231029015747/https://blog.unity.com/engine-platform/upm-dependency-confusion-assetbundle-security-in-the-editor Safe to load(?): - Materials - Textures - Meshes - Audio - Shaders - TextAssets - ... NOT safe to load (without sanitizing):...

TODO: - [x] Load footstep sounds from AssetBundle - [x] Allow building only platform-specific AssetBundles - [x] Allow other file extensions for models etc.

this probably would have no effect and would just make things worse

Ceiling textures: #239

https://www.substance3d.com/products/substance-designer/

https://3dtextures.me/category/glass/