Manuel Alfayate Corchete
Manuel Alfayate Corchete
This engine is just incredible, @lethal-guitar It's very often used by both my gf and me for Duke 2 classic action on the Pi4. And we love it.
@segrax With just VSYNC (no delay deltas at all) on a 60Hz screen mode, it should run exactly as fast as the Amiga version, and totally smooth. Delay deltas always...
@segrax That's expected on a 60Hz mode, but it's perfectly fine: It has the speed of an NTSC Amiga. On a 50Hz mode, it should have the same speed as...
@segrax Finally got to see the progress with this after building latest sources! Incredible, scroll is now PERFECT! Too bad I can't play the actual game :( https://github.com/OpenFodder/openfodder/issues/69
Yes, I will close this now that we are in super-happy-smoothy land!
Hi, Notaz! Quite an honor to be answered by an emulation legend like you :) Thanks for all the work you put in these projects that are, in addition, OPEN!...
Well, I have built the Raspbian kernel (latest 4.4.16 v7+ from github) with CONFIG_VMSPLIT_3G=y instead of CONFIG_VMSPLIT_2G=y, and the warning is gone. CPU usage seems to be lower, too, according...
@notaz : So what's your opinion on the CONFIG_VMSPLIT_2G usage by default on Raspbian? Do you think it would make sense to ask them to go back to CONFIG_VMSPLIT_3G? As...
@dankcushions : yes, but I don't know how to tell them about this. I don't think they will care about PSX emulation really, even if it's one of the main...
@Baron-von-Riedesel Thanks for these ideas! I tried all three parameters. With X=C000-FFFF, the game says "Not enough EMS available..." and exits immediately. The other two simply don't make any difference....