Vadim Peretokin

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@gamecreature the link above should get you the bounty!

Folks are still having this issue on the latest update unfortunately: @gamecreature anything else you could think of to try?

I think it happens on Windows quite often: ![image](https://github.com/user-attachments/assets/9f433055-0b08-4264-b6d0-e7f26ec98727) I don't have a way to reproduce it though. @ZookaOnGit do you by chance?

Both topics seem like they could dealt with custom room user data + logic in a mappring script, right? As well as `lockRoom()` to disable an exit when it's not...

@tophyr do you know if the room B has a hidden exit north programmatically? If you do, you could pass exits 'north and east' to the `onNewRoom` event when you...

How would the generic mapper be able to do the same then - the only other way would be enable partial exit matches to still work, and that would result...

Thank you for the excellent writeup. I don't have answers to everything immediately, but here is what I am thinking of: > The crux of my problem is really just...

Give that a go! Sounds like a few folks could make use of this.

When is the CPU usage happening, and is it the same in a [PTB](https://make.mudlet.org/snapshots/?platform=all&source=ptb)?