Julian Uy

Results 70 issues of Julian Uy

Depends on https://github.com/renpy/pygame_sdl2/pull/135 A possible solution to https://github.com/renpy/renpy/issues/3342

Right now, transformations are done to the vertex data buffer: For positions, the X position is negative For UV, the V position is inverted (`1-v`). This may break mirror wrapping...

enhancement
import
run-time
performance

At the moment, when using an asset using the features of `KHR_mesh_quantization` extension, it will convert from normalized integer to `VertexAttributeFormat.Float32`. I'd like to suggest passing through the following vertex...

enhancement
import
run-time
performance

Should use bit shift right operator, not comparison operator

As per the following article: https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times-by-70/ These changes will reduce the complexity of string comparisons, increasing performance in most cases: * Using `TJSMapGlobalStringMap` where possible in order to use a...

Font related fixes. These series of commits will improve the handling of fonts.

This PR contains portability fixes to eventually allow compilation with the latest version of other compilers like GCC and Clang. Clang 10.0.0 and MSVC v142 (Visual Studio 2019) builds here:...

## Pull Request checklist Note: these are not necessarily requirements - [ ] I reformatted the code with clang-format - [x] I checked to make sure my submission worked -...

Movie playback hangs after new IOP toolchain implemented. There is no exception reported, so it is probably a synchronization issue. A work around is to use lower DMA setting or...

bug
hdd

Add file-like object interface to SDL\_RWops.