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A lightweight framework on top of the Qt scene graph and only few classes from Qt/Quick. It is usable from C++ and/or QML.

Results 159 qskinny issues
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Changing the images according to status changes should be done along an easing curve

enhancement
Control

I am working on qskinny cross build with Openembedded/Yocto [1-2]. I think compiling works fine (had to inject qemu to make cross svg2qvg run) Now I see that there are...

enhancement

Using QPainter for creating textures is currently possible by drawing with the OpenGL paint engine to a FBO or by using the Raster paint engine ( better quality ). But...

enhancement
Framework

While running a skin transition new items should be initialized with the new skin - not the old one

bug

QskGridBox needs to be fixed for grids with multicells like: insert( ..., 0, 0, 1, 2 ); insert( ..., 1, 1, 1, 2 ); insert( ..., 0, 2 ); insert(...

bug
Framework

Stream operators for classes like QskGradient, QskInterval, QskMargins etc need to be added See https://doc.qt.io/qt-5/qmetatype.html#qRegisterMetaTypeStreamOperators

enhancement

Sometimes you need to assign layout hints as default value for all rows/columns. F.e setting a maximum width no row should exceed.

enhancement
Framework

There should be a way to show a tooltip on mouse hover or to suggest some user action...

enhancement
Framework

M3 introduced the "ability to hold an icon in the switch thumb." https://m3.material.io/components/switch/overview

enhancement
Control

Material3 and Fluent2 have something like cards, what can be implemented as a QskBox with a QskAspect::Card section bit.

new control