uwerat

Results 130 issues of uwerat

Having a similar debug mode for QQuickItems like what you get with setting the "overdraw" mode for scene graph nodes would be very helpful

enhancement
Framework

Qt/Quick puts a transform and a couple of optional nodes ( clip/opacity .. ) on top of the paint node, that can be manipulated by QQuickItem::updatePaintNode(). This is an quite...

enhancement
Framework

Interpolating between fonts has not been implemented for skin hint animators

enhancement
Framework

The default size of a SVG provides an aspect ratio, but is usually not very helpful for calculating a good sizeHint. Instead its width or height is often related to...

enhancement
Framework

QQuickControl (QC2) has the concept of only showing the focus indicator, when the focusReason was related to key events. Makes sense as the user doesn't want to see the indicator,...

enhancement

Often an application has identical geometries for different box nodes - f.e the panel of buttons. It might be useful to have a cache for those geometries, so that they...

enhancement
Framework

When interpolating QskSkinTransition needs to identify all controls, that are affected from a hint to call polish/update. At the moment all hints, that get resolved by falling back on the...

bug
Framework

When a QQuickItem is removed from the scene ( window ) nobody takes care of its scene graph nodes and they usually end up as memory leaks. A workaround (...

enhancement
Framework

Changing the images according to status changes should be done along an easing curve

enhancement
Control

Using QPainter for creating textures is currently possible by drawing with the OpenGL paint engine to a FBO or by using the Raster paint engine ( better quality ). But...

enhancement
Framework