usakhelo

Results 27 comments of usakhelo

Hi, Just wanted to mention that some research is underway in [this repository](https://github.com/usakhelo/appleseed-materialx) As of today we are waiting for [metadata support](https://github.com/materialx/MaterialX/issues/371) in MaterialX which will likely appear on or...

test scene that shows the problem: [test_dark_edges.zip](https://github.com/appleseedhq/appleseed/files/1136992/test_dark_edges.zip) ![clipboard-1](https://user-images.githubusercontent.com/1850877/28038705-c82e3476-658d-11e7-81b0-342a8d4b3bf3.png)

I would suggest to talk about some ideas for new applications. People would like to have pet projects but don't have good idea of what to do. It was nice...

The game builds fine on Mac M1: * Installed qt5, libvorbis, libogg, openal-soft with brew * `mkdir build && cd build` * `cmake -DCMAKE_PREFIX_PATH="/opt/homebrew/Cellar/qt@5/5.15.6/lib/cmake" -DCMAKE_CXX_FLAGS="-I/opt/homebrew/Cellar/libogg/1.3.5/include -I/opt/homebrew/opt/openal-soft/include -I/opt/homebrew/Cellar/libvorbis/1.3.7/include" ..` * I...

PR is ready, just needs to be merged at some point.

Yes, I remember this. I think if we just re-arrange output parameters and put `output closure color out_color = 0` first and `output float out_result = 0` second it should...

I'm wondering if it's a bug or it should be this way? It's single "object assembly" with its own set of object instances and materials that gets duplicated with assembly...

Link to discord discussion: https://discordapp.com/channels/430063582777049089/430064067873472526/442745354748952587

After reading recent discussion I think we need File->Import feature request, what do you think @dictoon ? It's totally possible I think, may be little time consuming.

Just adding this to remember - need to implement Export Selected to support Archive Assemblies