usafphoenix
usafphoenix
i think this may be connected to how items are stored within the container item, and that difference or change between 1.7.10 and 1.10.2 is also the likely culprit of...
potion dump csv file contains 4000 entries of null (unused potion ID slots). changing extendedpotions.cfg file to extend the array of potion ID slots to only those used to see...
new crash: http://pastebin.com/4yL3bEw6 going to load up anti ID conflict, resolve an errors and come back
resolved the conflicts that popped up but still no fix. what are some modpacks that have AM2, i'd like to compare some mods i'm using against what they have installed...
(my idea now is to copy another modpack's configs and only install the mods which are similar between the two packs, then one-by-one add and resolve any conflicts and see...
https://dl.dropboxusercontent.com/u/1867004/CustomPack5.rar
Going to try and rebuild pack. As was just informed of a mod-interaction with potionIDconflicts and ArsMagica2.. which i had been running into previously. Per: https://github.com/makeoo/Gadomancy/issues/49#issuecomment-183376512 I'm told the potionIDconflicts...
no. i don't seem to get this crash unless i forget to remove potionIDconflicts mod before building a world. Which, i, admittingly do quite often as i'm always adding/removing mods...
I am having same (or very similar crash) but without use of a frame quarry, and disabling chicken chunks didn't resolve. (no other dimensions have even been loaded on this...
using mc-edit to move player back to my funky locomotion setup allowed me to re-enter world. I deleted redstone controls to the setup and adventured out once again to new...