UnityPointCloudViewer
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Point Cloud Viewer and Tools for Unity
not included in the asset store package yet, but can try this: (2019.4.19f1 + HDRP 7.1.8, for V1/V2 viewer (not v3 tiles viewer)) - project window right click, Create/Rendering/C# Custom...
For unknown reasons when using TextMeshPro in the scene it causes the point cloud to render two times, presumably once from the main camera as intended and second time from...
To make sure I understand correctly, it appears this plugin doesn't support builds to android yet? aka I couldn't build this to an Oculus 2 then?
possible bug in v3 converter, creates multiple tiles in nearby positions?
### using Unity 2019.4.25f1 + URP 7.7.1 temporary fix for URP+WorldSpace Canvas issue (point cloud get "stuck" inside canvas) You dont need to do this, if you don't have world...
one report about, pointcloud manager sometimes failing on the slicing (and missing bounds if set new data at UpdatePointData()) > PointCloudManager.cs from line 126 Adding Mathf.Floor and Ceil to the...
Hi, Thank you for your plugin however I have a problem I hope I can have solved. The PointCloud is rendering fine but as soon as a WorldSpace Canvas with...
Many scripts still use old input system, need to add some options to disable that and use new input system. https://docs.unity3d.com/Packages/[email protected]/manual/Migration.html
I've set up the pointcloud viewer with the oculus integration and VRIF in unity 2020.3.16 Of course I replaced the original keyboard driven camera with the player rig from VRIF....
in mobile, webgl version, cannot use current measure system. (since its mesh based), also threads wont work in webgl. needed: - mesh vertex picking tools for measuring