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UnityChanToonShaderVer2 Project / v.2.0.9 Release

Results 11 UnityChanToonShaderVer2_Project issues
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Add SaveAsset command for upgrade

Hello, i have installed downloaded and installed the latest package from here https://unity-chan.com/download/releaseNote.php?id=UTS2_0&lang=en and https://unity-chan.com/download/releaseNote.php?id=ssu_urp&lang=en after installation i tried adding the shader to an existing material and became pink, did...

It does not work in all versions. ![345354345](https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project/assets/50651748/584f1bd5-6894-4693-bb6a-a694656b3797)

**Describe the bug** A small error in Unity versions >= 202310, that causes materials with the shader to go pink. below is the error spot and the small fix. (OUTPUT_SH...

Unity version. - 2021.3.16f1 LTS - 2021.3.17f1 LTS Shader version. - UTS/Universal 2.5.1 - UTS/Universal 2.5.0 - UTS/Universal 2.4.0 - UTS/Universal 2.3.0 When UnityChanToonShader is installed, or there is a...

- Unity 2022.2.1 - URP 14.0.4 Hello. I'm trying out the URP version of this shader with the new Forward+ rendering path. The shader looks broken, but every now and...

Hi, I love this amazing shader. I've noticed that the results of Baked Normal for Outline seem to vary according to rotations of objects. **To Reproduce** 1. Open the sample...

>Hi, Thanks for the report. But, we have no plans to update legacy Unity-chan toon shader, We'll consider to adopt your susgestion in our new toon shader project, which is...

![uts-urp01](https://user-images.githubusercontent.com/93003473/148111532-eb949046-8551-40ba-b4b6-5600ad424426.gif) ![uts-urp02-1](https://user-images.githubusercontent.com/93003473/148111756-9dc2786a-077a-4f8d-bb08-d4bfe7b927a6.gif) **Above is URP. Below is Built-in RP(Legacy) with UTS2** URP version has more noticeable shadow flickering & jagginess **with 'System Shadow' activated**. (Self-Shadowing problem maybe?) I tried changing...

When I try to use this shader in DOTS with hybrid renderer V2 I get the following error. ``` A Hybrid Renderer V2 batch is using the shader "Universal Render...