UnityChanToonShaderVer2_Project
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Shader error in 'Universal Render Pipeline/Toon': undeclared identifier
Unity version.
- 2021.3.16f1 LTS
- 2021.3.17f1 LTS
Shader version.
- UTS/Universal 2.5.1
- UTS/Universal 2.5.0
- UTS/Universal 2.4.0
- UTS/Universal 2.3.0
When UnityChanToonShader is installed, or there is a shader in the project error will appear. Sometimes the error message won't appear until the build. or re-import
Shader error in 'Universal Render Pipeline/Toon': undeclared identifier '_AdditionalLightsWorldToShadow' at Assets/UnityChanToonShaderVer2_Project-urp-2.5.1/UnityChanToonShaderVer2_Project-urp-2.5.1/Runtime/Shaders/UniversalToonBody.hlsl(229) (on d3d11)
Due to the human resources of our development team, it is difficult to maintain both the Unity-chan Toon Shader (univerasl) and the almost identical Unity Toon Shader. We apologize for the inconvenience, but would you please migrate to Unity Toon Shader? Please note materials need to be converted.
error in unity 2022 lts hope you can fix it in this project because i have modify a lot on it,so it is hard to using unity package.