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updating meshsync to support Blender 3.6

Open tastez opened this issue 1 year ago • 0 comments

Hi - can we do this ourselves by editing something in the source or blender plugin python?

*Just FYI - i know it is not supported but this is what happens: after using matching dcc and meshsync (17.1) Blender will crash after successfully creating a meshsync server in Unity

tastez avatar Sep 18 '23 21:09 tastez