unfa

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Me too. This'd let me have my PeerTube audience and YouTube audience all talking in the same room.

Ah, so I need to learn how the AviSynth scripts differ from VapourSynth and translate the examples myself?

I'm expiriencing this with version 1.1.1 from KX Studio repos. Exact version: 1:1.1.1.1-1kxstudio-3

If FLAC import was added, I'd use that instead of WAV just to save space in the game repository.

I think this could enable Godot to become a live performance control surface. And also a MIDI loop machine. Potentially multiplayer even. How can I help implement this?

If Godot had MIDI output, I could easily create a remote control for my livestreaming audio setup, effectively turning a tablet or an old phone into an extra mixer on...

I am not sure if it'd help with event time resolution. Music MIDI sequencers schedule events within an audio buffer. Such a process would have to run at something like...

I see two main reasons to accept MIDI input from software: 1. Emulating hardware that isn't present physically 2. Using Godot as an element in an interactive installation/performance. On Linux...

Looks like fro some reason the IN2 and OUT2 variables are empty for such cases.

Running a script provided by the AppImage Kdenlive version 18.04.1 yields: ``` $ ./Editing\ 19_001.sh /tmp/.mount_b9pvvV/usr/bin/kdenlive_render: /usr/lib/x86_64-linux-gnu/libQt5Core.so.5: version `Qt_5.9' not found (required by /tmp/.mount_b9pvvV/usr/bin/kdenlive_render) ``` I don't know how to...