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how to get intance segmentation label in GTAV?

Open gjtjx opened this issue 7 years ago • 3 comments

R.T

gjtjx avatar Mar 01 '18 03:03 gjtjx

that's taken care of in the postprocessing code. Essentially what happens is we take the game car positions and use that to get a volume from the depth buffer, then use the stencil buffer to more fully restrict pixels to just cars. The depth buffer part gets us a single instance the stencil buffer part lets us know it's a car, and get the edges very sharp

barcharcraz avatar May 23 '18 22:05 barcharcraz

https://fcav.engin.umich.edu/sim-dataset the author provided 10k ~ 200k image / box / segment data, make postprocessing to get anything you want

wengchunlei avatar May 30 '18 03:05 wengchunlei

If you need the full dataset we can provide it, but it's so huge and much of the data is of lower quality.

(I am one of the authors, Charles Barto)

barcharcraz avatar May 30 '18 22:05 barcharcraz