Ugo Capeto
Ugo Capeto
Instead of having a fully opaque brush stroke, would you consider a semi-transparent one, basically obtained by grayscaling a real brush stroke. Similar to what's being done here: http://3dstereophoto.blogspot.com/2018/07/non-photorealistic-rendering-software.html This...
MiDaS v3
Amazing project! Thank you for making it available on colab. I assume it's using MiDaS v2.1. Any plans on making use of MiDaS v3 without boosting (I am really not...
I think the brush stroke should have some variable transparency, not just be 100% opaque. Something similar to what is being done here: http://3dstereophoto.blogspot.com/2018/07/non-photorealistic-rendering-software.html This is a stroke based renderer...