Vladimir Alyamkin

Results 43 comments of Vladimir Alyamkin

It's interesting. Are you using multi-monitor system?

As a bookmark https://bugreports.qt-project.org/browse/QTBUG-40100

![Solution](https://i.gyazo.com/4fe80f7b5efa49385efc5f25fbb7eac5.png)

https://github.com/emscripten-core/emscripten/issues/10603 https://github.com/emscripten-core/emscripten/issues/10324 Very, very slow compilation times, but runtime speed should be better.

Current state: ``` Running /UE4.24/LocalBuilds/Engine/Windows/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="/MyProject2/MyProject2.uproject" -game -rocket -progress WARNING: Unable to read platform from PlatformName="HTML5", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False WARNING: Unable to read platform from PlatformName="HTML5", Configuration="Development",...

``` WebGL: INVALID_ENUM: getParameter: invalid parameter name c86154a6-dc8f-46e0-9f7a-266ff2b2d002:47159 WebGL: INVALID_ENUM: getParameter: invalid parameter name emscriptenWebGLGet @ c86154a6-dc8f-46e0-9f7a-266ff2b2d002:47159 _glGetIntegerv @ c86154a6-dc8f-46e0-9f7a-266ff2b2d002:47278 $FOpenGLDynamicRHIModule::CreateRHI(ERHIFeatureLevel::Type) @ 14cdf2ba:0xdc07dd $HTML5_Init() @ 14cdf2ba:0x2b1e53 $main @ 14cdf2ba:0x2ba5dc ```...

Nope. It's too complicated for now, just wasted time.

Unfortunately I'm completely unfamiliar with non-utf input. I think you should begin with `FHTML5PlatformInput::GetCharKeyMap`

https://caniuse.com/webgpu https://web.dev/gpu/#enabling-via-about:flags

https://github.com/austinEng/webgpu-samples