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FHTML5OpenGL for OpenGLES3

Open ufna opened this issue 2 years ago • 1 comments

WebGL2.0 is based on open gl es 3.0, which is not exactly es 3.1 used by the engine for mobile devices, but it looks like general difference is compute shaders and random access buffers, which is not what we want at HTML5 game.

ufna avatar Dec 27 '21 15:12 ufna