ucupaint
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Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
A "lock" button that makes sure that you cant accidently draw on the wrong layer (Like in photshop) Because now quite often i accidently draw in the wrong layer because...
When I create a layer I normally choose Solid color with an image mask. However when I choose 'Solid Color' I noticed the following ---> If a choose Roughness channel...
When opening images to a single layer, a detected opacity map should be assigned automatically to be a mask
From the last discussion in discord, I think alpha channel can become a dedicated channel for more simplicity and flexibility. The implementations could be something like these - No more...
I primarily use two versions of Blender, 3.6.15 and 4.2.1. I recently upgraded to ucupaint2.1.0. I had to deinstall my former ucupaint installation to get ucupaint2.1.0 to install into Blender...
- [ ] New texture library
Currently preview mode only outputs flat 'emission only' color of the selected channel, it will be better if there's an option to still show all channel effects with all other...
Duplicate masks can be really useful, especially for duplicating decal masks.
- [x] Initial implementation of cavity baking with displacement setup enabled (Only works with one object and no UDIM) - [ ] Multiple objects support - [ ] UDIM Support