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The algorithm used in DivSqrtRecF64_mulAddZ31 to calculate square-root

Open zk000888 opened this issue 5 years ago • 1 comments

What is the algorithm used to calculate square-root in DivSqrtRecF64_mulAddZ31.scala? Dose it use Goldschmidt or Newton-Raphson algorithm, and can you provide some references about the algorithm it used? Thank you.

zk000888 avatar Sep 29 '20 13:09 zk000888

@zk000888 Did you already know this detail?

DecodeTheEncoded avatar Dec 13 '23 03:12 DecodeTheEncoded