tyabus
tyabus
I think it should be very easy, just downloading/compiling fteqcc and running make. If you're interested, here is my recommended list of CI's: Appveyor GItlab CI Github CI Thanks.
After introducing https://github.com/tyabus/xash3d/commit/af21475c6464b5c8f8ccc396e8bbe8e590d4b3b7 hack, demos now do play, but hud elements still dosen't get drawn at all.
Hello Dear Metamod Source devs, Is it possible to have portal 2 support back?
Found by PVS-Studio
Since ToGL has been open source from spring of 2014 (Available at https://github.com/ValveSoftware/ToGL), would it be possible to update the source code as well?
There is still a problem within the codebase that causes this. 
The r2_dof_enable command does nothing until you issue vid_restart or restart the game, but the same effect can be achieved by setting r2_dof_kernel to 0.0.
It would be great if game logics supported spawning mutants/stalkers in multiplayer without crashes/misbehavior and with proper sync