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有连通性就能 On Wed, Mar 24, 2021 at 2:44 PM xiangxud ***@***.***> wrote: > 客户端部署和受控机器不在同一个机器上的情况也即是不用127.0.0.1 而是另一个其他机器的IP > > — > You are receiving this because you are subscribed to this thread....

-c 192.168.1.1:80 就把路由器web暴露出来了

https://github.com/txthinking/mr2#about-udp

目前是的 On Fri, Aug 2, 2019 at 6:12 PM ComTNT wrote: > 现在代理多个本地端口只能运行多个进程这种方式吗? > > — > You are receiving this because you are subscribed to this thread. > Reply...

Sure. minecraft server is TCP protocol

Yes On Fri, Mar 26, 2021 at 11:42 PM turtleship69 ***@***.***> wrote: > Sure. minecraft server is TCP protocol > > Can this be used for Bedrock, which uses UDP?...

I think you need to know basic about CLI: https://talks.txthinking.com/slides/cli.slide https://talks.txthinking.com/slides/ssh.slide https://talks.txthinking.com/slides/brook.slide https://www.youtube.com/watch?v=lG-FQ8gQxPI https://www.youtube.com/watch?v=0kxFt9y7ECc https://www.youtube.com/watch?v=ay6skyPNGEA

Yes, this is intentional. The heartbeat interval is 10s. But this behavior may be changed to close immediately by catch CTRL-C signal in the future.

Good format issue, socks5 has three command, CONNECT, UDP, BIND. ftp need socks5 supports BIND, this command is todo status now The socks5 library finished CONNECT and UDP, but BIND...

有点像IP包分段,再组合,一块数据,分成N块通过N个通道发过去,接收端收到N个块后再组合,顺序,完整性,也有点像TCP协议,不一定能达到期望的效果