ArsTwo
ArsTwo
The fact that this plugin merges files in the order of file-name makes it completely unusable in modern web environment. If JS file A needs to access JS library B,...
Having the same issue in 1.16 with Terraforge.
Still having the issue. I just tried a setup with RFTools crafter (which can run several recipes at once) and run into the same limitation.
I have a similar problem, except that I either get black images or just some fuzzy colors that in no way follow the prompt. Even got some interesting geometric shapes,...
Having severe issues with caravans on encounter maps since 1.5. - Caravan reform turns into forming a completely new carvan, as in: they have to unload and re-load everything -...
> Any more info? I've just tried it myself and it seemed to work fine on my end. I am not perfectly sure, but it feels like it needs a...
I have the same 100% desync on capture issue, however I think it is helpful for the devs if there is one issue per issue. Otherwise they have to search...
# ChatGPT analysis ### Root cause `EnergizingRodBlock#renderHud` renders a HUD overlay via `Draw.drawTexturedModalRect(...)`, which builds a quad and calls `BufferUploader.drawWithShader(...)`. However, no shader is bound on the `RenderSystem` before the...
Testing with a self-made mixin that does exactly the thing suggested above does fix the issue. That confirms the root case and fix.
> Powah is LGPL, and thus your mod should be too. The LGPL does **not** apply to his standalone mixin mod, because he does **not** distribute Powah’s code (source or...