Tom van Dijck
Tom van Dijck
We have several .dds/.tga texture files that compress very well. can we add a field to the pointer file that specifies a compression scheme? so basically we'd get: ``` version...
So, we ran into the following issue.... Premake for Visual Studio 2017, while it works, if falling behind, because the amount of changes from VS 15.0.0 to VS 15.5.1 is...
Using the absolute path for the project name results in some project not getting loaded by visual studio due to malformed XML. And well... VS 2013 is a bit old...
I generated default documentation pages for missing API's... But they obviously need some proper documentation: ## Fields ## * [bindirs](https://github.com/premake/premake-core/wiki/bindirs) * [buildcustomizations](https://github.com/premake/premake-core/wiki/buildcustomizations) * [buildrule](https://github.com/premake/premake-core/wiki/buildrule) * [cdialect](https://github.com/premake/premake-core/wiki/cdialect) * [compileas](https://github.com/premake/premake-core/wiki/compileas) * [compilebuildoutputs](https://github.com/premake/premake-core/wiki/compilebuildoutputs)...
Is that the reason why all the values in XorTable are entirely the same for every entry? Right now, you could get a ton more performance if you just didn't...