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How to implement "coordinates of points and boxes are all transformed to the current frame" in FSD++?

Open rXYZkit opened this issue 8 months ago • 0 comments

def get_old_points(): coordinates of points and boxes are all transformed to the current frame

Could you tell me in which part of the code it was implemented

Thanks very much

rXYZkit avatar Jun 07 '24 03:06 rXYZkit