HelloMetal
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A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.
License
Thanks for these examples. Just checking if a license might be added in the future?
Move finger(s) above device. Camera recognizes and tracks finger. Map gestures to light posing and other stuff.
A series of boxes. Each with a creepy head with hyper-real and realtime physical lighting. Go nuts.
**Random Tiles** Pass 0 - Render Greyscale to a color buffer 0 Pass 1 - Render displaced chips to color buffer 1 Pass 2 - Combine textures from 0 and...
### Link: http://www.3drender.com/light/compositing/index.html ### Ant Rendering http://www.3drender.com/jbirn/ea/Ant.html ### Reference Image https://www.youtube.com/watch?v=KKlU4gFmOZE - albedo (how to make: https://www.cgdirector.com/albedo-map/) - specular - transmission - gloss - roughness - ambient occlusion - normal...
Implement slide projector rendering - gestural projector placement - live slide swapping
Make and example that uses the buffers and buffer indices to pass params to an "uber" show shader to visualize: - st - n - partial derivatives (tanU and tanV)...