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@SalenGit did you manage to obtain any better result by modifying the aabb parameter?
Yes this would be quite nice, personally I would be interested to use the scene description files in Radiance but if Mitsuba files are available porting from Mitsuba to Radiance...
@lzqsd for the material definition will you follow the Wavefront `.mtl` format, the Mitsuba `.xml` format or something else?
Thanks @lzqsd, preferably personally I would like to have access as soon as possible to use it for my study considering that since SUNCG went offline (which also had its...
Hi @oqilipo Thank you for the reply. If you notice some faces in the corners of the mesh are quite bad triangulated (also I have noticed that the normals of...
In general my idea was to merge back the coplanar faces so that I create only quads or a big multi-vertices planes for the ceiling and the floor and then...
@mwilson221 thanks for the feedback. Actually, I have also thought about this idea of degenerate gaussians. Since in principle as I understand it, in simple words the 3D gaussians contain...
Interesting, thanks a lot I will have a look and give an update ;-)
@mwilson221 a quite late update, but was occupied with other tasks. So, we've tried to use this degenerative approach of 2D gaussians to 3D and then using the `SPD_Matrices(3)` projection...