Tarek Sherif

Results 28 comments of Tarek Sherif

@lucasdomanico sorry for the late reply. Is this still an issue? This might be doable, but I'd like to understand the use-case better. Shader compilation errors are generally programming errors,...

That could make sense. I'd probably do something like `App.onProgramError((program, vShader, fShader) => {...})` with the default behavior being the current dump to console.

Note that those aren't arguments, since the `Program` constructor isn't meant to be used directly. Those are properties of `Program` objects, but it's true that the list is incomplete.

All seems pretty reasonable. For the second item would it just be a matter of changing `App.readPixel` to allow specifying the width and height?

Thanks for the thorough treatment! This sounds very interesting. I'll read in more detail and make comments later, but one note is that a core part of how I've developed...

Oh and to answer your questions about FBOs. I believe all attachment to an FBO have to be the same size, but I'll double check that...

Just adding my experience as it seems to differ from others here. On Windows 10.0.18362, Ubuntu 18.04, puppeteer 2.0.0. - Installed all the dependencies described here: https://github.com/GoogleChrome/puppeteer/blob/master/docs/troubleshooting.md#chrome-headless-doesnt-launch-on-unix - Set up...

After the 8.0 optimizations, uniform updates are currently the biggest performance bottleneck on the deck stress test, so I think this would be a major win where WebGL 2 is...