Hans Seiffert
Hans Seiffert
The project can be build with Swift 3.2. As Xcode 9 is supported with this way, Swift 4 is not on my urgency list. The advantage is that upcoming features...
Hey @shadiabusamra, did you meanwhile find out why the audio stopped playing? If not: Can you provide more details regarding the iOS + Xcode version and if e.g. the app...
Hey @codobuxsocial, glad to hear that the library helped you. I am not sure if I understand the question correct: * Do you want to replace the artwork image (which...
Hey. **AirPlay Sharing**: Can you explain what you mean exactly? The iOS system takes care of routing the audio to AirPlay internally. If you want to enable AirPlay you need...
Hi @padlocked17, I didn't knew this one yet. I'll check it at the weekend and may give it a try.
@padlocked17 Is the delay noticable only on the first start of a song and / or after it was paused? Can you send me an URL with which I can...
Hi, there is currently no way as the complete playing / streaming logic is done with AVPlayer. As far as I know the fetching has do be done manually if...
Hey, so far `AudioPlayerManager` doesn't keep track of these states. You are right, `isPlaying` is the only one.
This feature is actually missing. It's only possible to move one track backwards and forwards, but not to a specific index. I'll add it to the to do list :)
Hey, thanks for your detailed explanation and solutions! `queueGeneration` is used to prevent modifcations on an "old" queue. The track creation is mostly done on a background thread and can...