Tom Ashford

Results 120 issues of Tom Ashford

Worldspace ghost entity panels are extremely obnoxious at the moment and have received several complaints. Whenever you're doing something in very close proximity to another player they tend to be...

Size: Medium
Where: Game
Where: UI

### What feature is your improvement idea related to? Would be nice to be able to navigate through the map list using the arrow keys, especially after you've just searched...

Priority: Low
Size: Medium
Where: UI

- Store a current legal policy version name in TypeScript somewhere (will be kept with in-game one) - When users clicks sign in with Steam, sign in, check localStorage for...

Allow Map Reviewers to create map submission reviews that mark a map as "Approved", only allow changing a map to "Approved" if one or more exists. Also, add map review...

Part of https://github.com/momentum-mod/game/issues/2534 Simplifies TypeScript importing from website to stop random TS imports breaking, and seems to improve load times a little. Adds check in main-menu.ts to always show a...

Haven't done this yet since it's hard and fairly uncommon. Most important for VMTs that have a different name from the original, but reference VTFs that've not been renamed. There's...

Priority: Low

If you're scrolled up in chat and new message comes in, likely don't want to be scrolled to the bottom. https://discord.com/channels/235111289435717633/1438321231970701346

Where: UI

### What feature is your improvement idea related to? We're not sending as much user data as we could between players to display in the lobby UI. Currently we include...

Very weird bug that we've been seeing a lot when editing player model color. It's something to do with `UpdateCurrentAnimationKeyframes` calls from JS causes a CUtlMap::Find to loop infinitely,

Priority: High