Joe Pea

Results 958 issues of Joe Pea

### 💻 - [X] Would you like to work on a fix? ### How are you using Babel? @babel/cli ### Input code ```js class MyClass { baz baz2 = 123...

i: question

If so, I'm curious on your thoughts about [this issue](https://x.com/trusktr/status/1846989651543802133) they have.

Ability to apply post-processing effects to a scene by describing them with elements, f.e. something like ```html ```

enhancement

The idea here is to make a web page that has a standalone full-width/height version of Lume's `` editor (for example the editor seen [here](https://docs.lume.io/examples/hello-world/)) and make it have shareable...

website

The plan is that we will take the current threejs implementation of the custom elements and: - split the common parts (the parts that are not threejs-specific) into `abstract` base...

enhancement

As described in - https://github.com/lume/lume/issues/318 for PlayCanvas, once we have the abstract base classes created, then we can make a [Babylon](https://www.babylonjs.com/) renderer as well. Plus it will be clear for...

A new `` element that allows rendering orthographic views. Some Three.js examples that use an ortho camera are here: https://threejs.org/docs/index.html#api/en/cameras/OrthographicCamera   This can enable some use cases like: - 3D engineering...

enhancement

In the https://github.com/lume/showcase repo we have a WIP `` element for making 2D layouts with 3D content. We'll bring it into the lume repo once ready.

The https://github.com/lume/showcase repo has a WIP `` element that scroll its content and shows a scrollbar. Once done, we'll move into lume.

### Acknowledgement - [x] I acknowledge that issues using this template may be closed without further explanation at the maintainer's discretion. ### Comment Described order of execution of initializers added...

Domain: lib.d.ts
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