trethaller

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Just stumbled across this, interestingly adding `| 0` works around the problem: ```haxe enum abstract Collision(Int) from Int to Int { var Flag1 = 1

Same problem, downgraded to 0.51.2 and it works fine

At Shiro from now on we'll be using (and maybe contributong to) https://github.com/HaxeFlixel/nape-haxe4

Cheers Jens, we're also using Nape here at Shiro 👍

I've made changes to use fill instead of a while loop

Hi, thanks a lot for providing this! I can't figure out how to use `nrfx_` functions, in particular the I2S related ones. They compile OK and are found to be...

@jswigart thanks for sharing this! I need to implement something like to your findMultiPath(). Did you make any progress on it? The latest version on your fork seems to be...