trauty

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Hello everyone, I have a problem. The exposure on my RenderTexture is kinda darker and hasn't got the right exposure(it is darker). I am using 'new RenderTexture (Screen.width, Screen.height, 0,...

Fixed it by disabling post processing on portal cameras.

Hi, this was nearly two years ago but the project where this system works with URP is on my Github Page(https://github.com/trauty/Why). I don't know if new Unity versions break it....