science-gothic
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Science Gothic, a libre variable font
I've tested the latest Variable version of Science Gothic in Godot Engine 4.2.2 stable. It appears that the small capital for the letter "M" is very much broken:  Here's...
Checking Vertical Metric Linegaps. Check ID: The LineGap value is a space added to the line height created by the union of the (typo/hhea)Ascender and (typo/hhea)Descender. It is handled differently...
Although they were previously fixed in 2020 for what FontBakery complained about at the time (https://github.com/googlefonts/science-gothic/issues/243), they are still not quite right for Fontbakery today. Checking OS/2 usWinAscent & usWinDescent....
STAT table has Axis Value tables? Check ID: According to the OpenType spec, in a variable font, it is strongly recommended that axis value tables be included for every element...
@tphinney while doing build today this one popped up as a new kind of problem. It seems that G is no longer supporting the tool and the operation step is...
Seeing as Google has just officially changed its mind on this, we can put the © symbol back into the copyright notice. So instead of Copyright 2024 we can Copyright...
I have been feeling like the italic lowercase “a” looks too much like the “o”... especially in the lightest weights, and moreso the wider that lightweight italic “a” is. I...
how about to add these forms to the typeface?    
Change names of defaults for axes as follows: YOPQ: Regular > Normal slnt: Regular > Default slnt: Oblique > ? (NOT Default! Not sure we can support Slanted instances among...
At onboarding time, need to specify that a small caps font should be instantiated. Not something we need to deal with on our end.