Tóth András
Tóth András
**Is your feature request related to a problem? Please describe.** Related to the deadlock described in #5275 Sometimes it would be nice (or even critical) to recover some building material...
Should we update this too for the release? Not tested actual networking with the last version, but it builds on flathub. Version 1.22.1 has been used by flathub beta builds...
(yet another aspect of #5106 and #5344) The workers tab in building windows doesn't show which type of worker is missing, only the worker icon, which is very hard to...
(different aspect of #5106) Currently the status label is the same when a building is missing a new worker (lack of tool) and when it is missing an experienced worker...
**Is your feature request related to a problem? Please describe.** In v1.0 the ability was added to games and the editor to load another game or map respectively without going...
The network_gaming_messages.cc changes may fix some bugs or even crashes, but only much testing will tell us whether that's so.
**Is your feature request related to a problem? Please describe.** The editor still has a 800x600 loadscreen only, and it isn't even scaled for bigger screens. **Describe the solution you'd...
**Describe the bug** While playing a LAN game, Widelands crashed at the same time on the host and the client after about 27 minutes. The client had a segfault, probably...
**Is your feature request related to a problem? Please describe.** Since we have the show maximum build spaces feature, we can now see blocked portspaces too in the editor, but...