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A framework for interactive, real-time 3D scene segmentation

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1. A file called "DeviceType.h" is missing. I think it should have appeared in /InfiniTAM/ORUtils/, however I cannot find it. How can I get access to this file? 2. My...

I am getting this error when i build. [spaint] ...Running build... Error: could not load cache

I found some problem when i build the project. It cannot find the -lpthreads library. I think it may be the '-lpthread' intead of the '-lpthreads'

Hi, I am using Ubuntu 16.04. I build InfiniTAM and spaint successfully with the following cmake flags: ``` WITH_ARRAYFIRE WITH_CUDA WITH_OPENMP WITH_OPENNI ``` Do i need extra packages to enable...

I am trying to compile spaint on my computer and I wonder if it is necessary that I should compile InfiniTAM successfully first. Thanks! @torrvision