Torrin Z. Leonard
Torrin Z. Leonard
@julienduroure All good on my end! Thank you for the reminder, been a bit busy with work and forgot about this ticket. Have a nice day!
Apparently Displacement is "real depth" and Normal maps are "fake depth", I think we should eventually add the capability to create both from the SD images.
Found this: https://cpetry.github.io/NormalMap-Online/ Code for this site is found here: https://github.com/cpetry/NormalMap-Online/ It's a static website written in JavaScript, HTML, and CSS. Might have trouble converting the JavaScript to Python for...
Good reference for all the types of texture files: https://help.poliigon.com/en/articles/1712652-what-are-the-different-texture-maps-for
Investigate using this version of Stable Diffusion which supports tiling: https://github.com/lstein/stable-diffusion Perhaps prepare a zipped version of it that can be downloaded instead of the current raw version, this might...
Can confirm that I'm seeing this issue on docker version 24.0.7, and a temporary work around for it is to delete the .pid file in: C:\Users\\AppData\Local\docker-compose\.pid
> Hey @perosb I'm not able to reproduce with the latest Docker Desktop release `4.27.2`, can you give it a try? If you still have the issue, can you give...
> @torrinworx 👋 I used your repository but wasn't able to reproduce on my side. I don't know what happens to be honest, can you share me a recording so...
np! Huh yeah it looks like it's still taking the old desktop version: Docker Compose version v2.24.5-desktop.1 Even though my docker desktop client is saying v4.27.2
> @torrinworx can you try something else please, instead of doing `docker compose watch` directly can you try the following steps: > > * `docker compose -f .\dev.docker-compose.yml up -d`...