tesselation topic
Procedural-Terrain-Generator-OpenGL
Procedural terrain generator with tessellation | C++ OpenGL 4.1
3D-Engine-OpenGL-4
3D Graphics Engine For Games | C++ OpenGL 4.1
Ocean-OpenGL
Simple ocean/sea/water simulation | C++ OpenGL 4.1
graph-draw
Fast and accurate tessellation of planar graphs with convex polygons
poly2tri-go
Golang port of poly2tri.js and poly2tri
DirectX-11-Demo
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
iShapeTriangulation
Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.
LibTessSwift
Libtess2 tesselation/triangulation library wrapper for Swift
mocpy
Python library to easily create and manipulate MOCs (Multi-Order Coverage maps)