sutherland-hodgman-algorithm topic
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sutherland-hodgman-algorithm repositories
sutherland-hodgman
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A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
msRay
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This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
Open-GL
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Computer Graphics - Lab assignments
ComputerGraphics-Algorithms-With-CPP
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Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving wi...