Simple DirectMedia Layer topic
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
GWork
Skinnable GUI with useful widget collection. Fork of GWEN.
is-Engine
C++, SDL 2 and SFML game engine that allows to create games on Web (HTML 5), Mobile and PC.
Light-Propagation-Volumes
Master's thesis implementing real-time global illumination method.
ffmpeg-video-player
An FFmpeg and SDL Tutorial.
Allure
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
Cytopia
:deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
Fiber2D
Cross-platform 2D Game Engine in pure Swift
serpent
Cross-platform gaming kit in the D programming language
grafx2
Mirror of GrafX2. Official repo is on gitlab.