Simple DirectMedia Layer topic

Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.

List Simple DirectMedia Layer repositories

bgfx

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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

NXEngine

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A port of the open-source rewrite Cave Story game engine for various platforms. Original author is Caitlin "rogueeve" Shaw, https://nxengine.sourceforge.io/

Dgame

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A 2D framework for the D programming Language

dlangui

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Cross Platform GUI for D programming language

jaxe

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A fully-featured, cross platform XO-CHIP/S-CHIP/CHIP-8 emulator written in C and SDL.

QJoysticks

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Joystick input library for Qt

ChineseChess

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ChinessChess game written by rust.

nanogui-sdl

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Minimalistic port of NanoGUI claim works with SDL API w/o external dependencies.

pygame

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🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, Open...

xray-16

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Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)