roguelike topic
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
bracket-lib
The Roguelike Toolkit (RLTK), implemented for Rust.
zircon
Zircon is an extensible and user-friendly, multiplatform tile engine.
DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
Rotten-Soup
A roguelike built with Vue, Vuetify, Tiled, rot.js, and PixiJS! Playable at https://rottensoup.herokuapp.com/
ProceduralMapGenerator
A procedural map generator for roguelike games
Allure
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
umoria
Moria: a roguelike Dungeon Crawler game | Umoria Source Code
SpaceHuggers
A roguelike platformer with destructible environments in 13KB of JavaScript