fog-of-war topic
RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
VaFogOfWar
A clear and simple solution of Fog of War for Unreal Engine 4
CornerCulling
Fast and Maximally Accurate Occlusion Culling
IsoRTS
Isometric RTS game with procedural generated maps.
AutoLevel
Free procedural level generator for unity
UNETTest
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
mangofogunity
MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRenderer, SpriteRenderer, or render directly to the GPU. Plus several...