Panic Playdate topic

Playdate is a handheld video game console developed by Panic. The device features a mechanical crank and a 1bit black-and-white screen that operating like e-paper but can produce up to 60 FPS. Official SDK is openly available, supports C, C++ and Lua languages and includes simulator. Games are created using SDK can be freely sideloaded to the device.

List Panic Playdate repositories

craydate

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A safe Rust API for the Playdate hand held gaming system.

NobleEngine

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A li'l game engine for Playdate.

gamekid

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Play Game Boy games on your Playdate.

awesome-playdate

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A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)

crankstart

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A barely functional, wildly incomplete and basically undocumented Rust crate whose aim is to let you write Games for the Playdate handheld gaming system in Rust.

playboy

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Playboy is a Nintendo Gameboy emulator for the Panic Playdate written in Rust! 👾

playdate-reverse-engineering

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Panic Playdate reverse-engineering notes/tools - covers file formats, server API and USB commands

VSCode-PlaydateTemplate

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This template will help you with autocompletion and running your code in simulator. Windows & Linux.

panels

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Build interactive comics for the Playdate console.

AnimatedSprite

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Sprite class extension with imagetable animation and finite state machine support for @Playdate