gpu-raytracing topic
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gpu-raytracing repositories
akari_render
183
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High Performance CPU/GPU Physically Based Renderer in Rust
GraviT
17
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8
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GraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single environment across many nodes for large-scale rendering tasks.
ZillumGL
67
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8
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GPU Physically Based Renderer (OpenGL Base) [2021-2022]