gamedevelopment topic
CASL
Cross-platform library for playing and managing sounds.
Terrain3D
A high performance, editable terrain system for Godot 4.
Awesome-Gamedev
A curated collection of resources to game development.
scriptable-object-based-guns
Learn how to create a ScriptableObject-based gun system from scratch for your game!
localization-editor-g3
A tool for adding/editing/deleting translations in .csv files made with Godot Engine
C-For-Gamers
I List All Games I Made In C In This Repository
tutorial-pathfinding
In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for...
5_Realm_Rush
Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2) http://gdev.tv/cu2github
ai-series-part-32
Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation...
MiniEcsPhysics
Implementing a simple 2D isometric physical using [MiniEcs framework](https://github.com/voledyhil/MiniEcs)