Shamim Akhtar
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Shamim Akhtar
tutorial-pathfinding
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In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for...
fsm-generic
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This tutorial implements a generic Finite State Machine using C#. We then illustrate the concept by applying the implemented Finite State Machine using Unity in a few scenarios.
jigsaw-puzzle
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This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.