Nikita Prokopov

Results 814 comments of Nikita Prokopov

No progress, I’m focusing on the https://github.com/HumbleUI/HumbleUI right now. Any help will be appreciated

How does it relate to minimize/maximize/restore (we already have those)? Minimize == hidden? Restore == visible? Or is there a subtle difference?

macOS: mouse wheel scroll events need to be multiplied. [Chrome uses 40](https://github.com/chromium/chromium/blob/2dc93b871d2b02f895ada7f1a6fbb642cb6ec9da/ui/events/cocoa/events_mac.mm#L138-L157), [druid 32](https://github.com/linebender/druid/blob/53321e2a8d7fcd3a6cff57266fe604216f86a0ea/druid-shell/src/backend/mac/window.rs#L775), [Flutter uses system-provided value which is usually set to 10](https://github.com/flutter/engine/blob/4c4b773e7ef5541607dff4f8da6f6f4f6a57ac47/shell/platform/darwin/macos/framework/Source/FlutterViewController.mm#L533) which seems too low after comparing...

Page scroll detection from Gecko https://github.com/mozilla/gecko-dev/blob/da97cbad6c9f00fc596253feb5964a8adbb45d9e/widget/windows/WinMouseScrollHandler.cpp#L891-L903

Yes, scale, resolution, color space etc

Strings and numbers (constants) are too. This is a minimalist theme, I don’t highlight anything else apart from those and comments.

This is a problem with Rust syntax plugin for VS Code. It doesn’t mark up function definition differently from function invocation. And I want to highlight definitions only (`entity.global` class...

Upon further research, the class should probably be named `meta.definition` (`meta.definition.function.rust` and `meta.definition.type.rust`). I could add that to the theme, but Rust syntax would still need to be updated. Also...

I think it should be both: entity.name and meta.definition. You can specify multiple classes: ``` "name": "entity.name.function.rust meta.definition.function.rust" ```

Waiting on https://github.com/atom/language-clojure/pull/75