Kerui Ren

Results 13 comments of Kerui Ren

You need to download and configure libtorch(1.10) and choose the correct version according to your build mode (Debug or Release).

After downloading, compile according to the following process https://github.com/city-super/Scaffold-GS/tree/main/SIBR_viewers

Due to equipment reasons, we have not compiled it in linux before, but we will improve the Linux instructions in the near future.

Also, we figure out the cause of the problem. We'll work it out as soon as possible.

You can try to add `-D_GLIBCXX_USE_CXX11_ABI=1` or `-D_GLIBCXX_USE_CXX11_ABI=0` to your command.

These two parameters are not used in training or rendering, you can remove them.

Unlike 3D-GS, Scaffold-GS renders Gaussians at different views with **variations** and thus does not match this pattern.

We will soon release the anchor version of 3DGS, and the training results can be converted to standard 3DGS.ply files, which can be used in web viewer and UE5

We propose Octree-AnyGS, a general anchor-based framework that supports explicit Gaussians (2D-GS, 3D-GS) and neural Gaussians (Scaffold-GS). Additionally, Octree-GS has been adapted to the aforementioned Gaussian primitives, enabling Level-of-Detail representation...

Each anchor in the anchor version of 3D-GS can be converted to a SH0 Gaussian, which I think does not depend on the SIBR viewers.